30XX:Crystal Wave
Crystal Wave | |
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Freezes enemies in their tracks! Jump on them! (Fusion: Freeze) | |
Statistics | |
Type | Power |
Effects | |
Freezes enemies 0 Flat Damage
10 Energy Cost |
Crystal Wave is a Power for Nina, Vika and Delta. It fires directly forwards, dealing 0 damage on hit and freezing the target in crystal for 3 seconds. Additionally, the projectile pierces enemies. When frozen, an enemy can be used as a platform and takes 1.5x damage from all sources. Bosses cannot be frozen without the Unyielding Wave Power Aug, with the exception of Hoot Omega.
Power Fusions
Crystal Wave's fusion effect is Freeze; this usually reduces the damage of all powers it is fused with, instead giving them a utility function such as platform creation or freezing enemies.
- Zen Mortar (Splintercrystal)
- 10 NRG cost.
- Fires a crystal that splits into nine shards when it either hits a wall or the button is pressed again.
- The initial shot does 50 base damage, and the shards deal 20 base damage.
- Aiming Gear (Aiming Crystal)
- 8 NRG cost.
- Fires a crystal in any of eight directions that can freeze a single enemy on contact, dealing 20 base damage.
- If this would defeat an enemy, it keeps on travelling.
- If this hits a wall, it will create a small block that lasts about 3 seconds.
- Rending Whirl (Crystal Torrent)
- 10 NRG cost.
- Fire a triad of crystals up and down, dealing 40 base damage each.
- The crystals will pass through walls and defeated enemies.
- Crushing Void (Crystal Burst)
- 25 NRG cost.
- The player will pause for a moment then freeze every enemy within a large radius around her.
- The freezing blast will deal no damage.
- Negation Pulse (Crystal Pulse)
- 12 NRG cost.
- Launch a pulse that inherits the player's velocity, similarly to the Shadespur in 20XX.
- Freezes enemies, and deals 20 base damage.
- Jagged Bolt (Crystal Seeker)
- 8 NRG cost.
- A smaller Crystal Wave that homes in, freezing a single enemy without piercing or damaging it.
- Autodrone (Crystal Guide)
- 12 NRG cost.
- Conjures a ridable ice block that slowly travels forwards. It does no damage, but can freeze the first enemy it hits.
- Lasts for a few seconds before breaking apart.
Stage Interactions
- Burning Temple: Permanently freezes Flame Spewers, disabling them from firing.
- Deepverse: Temporarily freezes disappearing platforms and makes them solid for 3(?) seconds. Can also freeze Legacy's shapes.
- Highvault: Temporarily freezes Hoot Omega, and stops the thunder rain in the process.
Demo GIFs
Note: click the thumbnail in order to play the GIF
Crystal Wave fused with Zen Mortar; the result resembles Splinterfrost, a power from 20XX
Crystal Wave fused with Aiming Gear
(Old) Crystal Wave fused with Rending Whirl
Crystal Wave fused with Crushing Void
Crystal Wave fused with Negation Pulse; the result resembles Shadespur, a power from 20XX
Crystal Wave fused with Jagged Bolt
(Old) Crystal Wave fused with Autodrone
History
- Early Access 0.35.0:
- Due to the energy rework, now costs 10 NRG (originally cost 1).
- Reworked a majority of Crystal Wave's fusions.
- Fusions now provide the same result regardless of fusion order.
- Removed its ability to phase through walls.
- Early Access 0.29.0: Added interactions in Burning Temple, Highvault and Deepverse.
- Early Access 0.25.0: No longer disappears upon hitting an invulnerable/shielded target.
- Early Access 0.24.0: Can now be fused with Jagged Bolt.
- Public Demo 1: Released.
- 30XX:Powers