30XX:Tonbokiri

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Tonbokiri
Tonbokiri.png
Reach, damage, climb!
Statistics
Type Primary Weapon
Equip Cost N/A Core Points
Appears once per run.
Effects
Long horizontal range
15 base damage (1st Swing)
18 base damage (2nd Swing)
No vertical range
50% Charged Attack Modifier

Tonbokiri is a Primary Weapon for Ace. Swings twice both on the ground and in the air. Fantastic horizontal range, but no vertical range. 1st swing deals 15 base damage, and 2nd swing deals 18 base damage. 50% charge modifier. If a fully charged attack deals damage with the tip of the spear, it deals double damage in addition to the charged attack modifier.

Using Unleash Blade.png Unleash Blade causes Ace to fire a spear straight in front of him, costing 10 energy and dealing 30 base damage, scaling off of power strength. It pierces through enemies but not walls, and upon hitting a wall it will remain in place, acting as a semi-solid platform. It will disappear once Ace has not been standing on it for over 2 seconds. Can be used without enough energy, though it will only deal 0.1x normal damage.

Tips

  • This weapon is a good boss buster. The horizontal range combined with fairly decent damage multipliers can topple most bosses fairly quickly. Make use of this if Lucavi.png Lucavi isn't available or if you want to prioritize safety while still outputting good damage.
  • Tonbokiri's base Unleash Blade does a good amount of damage, and can be used as a third hit in Tonbokiri's two hit combo to output damage between combo down time.

Weapon Augs

(Transcluded from Super Tonbo)


Super Tonbo
Super Tonbo.png
Ace can stand on moving spears!
Statistics
Type Weapon Augment
Can only be used by Ace.
Appears once per run.

Super Tonbo is a Weapon Augment for Tonbokiri. When obtained, using Unleash Blade with Tonbokiri will cause the launched spear to move slower. Ace can stand on the launched spear while it is moving, which will move him along with it.

Trivia

  • The name and effect of Super Tonbo is a direct reference to Super Arrow from Mega Man 5.

History

(Transcluded from Deadly Precision)


Deadly Precision
Deadly Precision.png
Tonbokiri deals 35% more damage at the tip and 0 otherwise.
Statistics
Type Weapon Augment
Can only be used by Ace.
Appears once per run.

Deadly Precision is a Weapon Augment for Tonbokiri. When obtained, hitting enemies with the tip of the spear will deal 35% extra damage, but hitting enemies with any other part of the spear will deal no damage at all.

History

History

  • Early Access 0.56.0: Reduced base damage to 1.5x/1.8x Attack Strength. Previously, it was 1.8x/2.1x Attack Strength.
  • Early Access 0.44.0: Now deals double damage when hitting with the tip with a charged shot.
  • Early Access 0.36.0: Slightly adjusted Tonbokiri's hitbox so it can hit smaller targets like FRO-6s.
  • Early Access 0.19.0:
    • Introduced the Surge system, along with a Surged version of Tonbokiri's Unleash.
    • Fixed a bug that caused Tonbokiri's Unleash to fly through enemies without damaging them if it travels through multiple enemies in a row.
  • Public Demo 1 (Patch): Fixed a bug where the final hit of Tonbokiri would not have higher damage or a higher attack cooldown.
  • Public Demo 1: Released.