30XX:Healing Flair
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Healing Flair | |
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Health from pickups increased. Pickups can't restore NRG. | |
Statistics | |
Type | Prototype |
Appears on the right side of Very Safe Labs. | |
Appears once per run. | |
Effects | |
recovery up!
|
Healing Flair is a Prototype Augment. When obtained, health pickups restore 10 more health, but can no longer restore energy. If multiple copies of this prototype are obtained, the bonus health (and energy when Restored) from health pickups will stack additively with no additional penalty.
With Prototype Resonator, Health capsules restore an additional 15 health instead of 10. (And 15 more energy when Restored.)
Collecting System Restore will allow the player to restore energy when picking up health pickups again. The capsules also restore 10 more energy.
Interactions and Synergies
- With
Armatort's Dome, the amount of Armor generated when the effect triggers also increases by 10 (15 when Resonated).
- When appearing as an offer from shops and the Smuggler due to the effects of
Madness Fountain, this prototype costs 2 nuts and 1
Scrapbit respectively.
Trivia
Healing Flair is based on the removed augment
Advanced Repair, with an additional negative effect.
History
- Early Access 0.57.0: With
Prototype Resonator, now increases the health (and energy when restored) given by health pickups by 15 instead of 10.
- Early Access 0.37.0: Released.
Category:
- 30XX:Prototypes