30XX:Dolomite Link
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Dolomite Link | |
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Keep your enemies closer. | |
Statistics | |
Type | Technique |
Effects | |
20 base damage
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Dolomite Link is a Technique for Ace, Jest and Delta, obtained by defeating Lethal Tempo. When used, the player shoots out a grappling wire directly forwards. If the wire connects with an enemy, wall or attackable switch, the player will be pulled directly into it, exploding on collision and launching them upwards. This deals 20 base damage, gaining either an additive 20% damage per additional point of jump strength, or an additive 10% per additional point of power strength, whichever would give a higher boost. Upon a successful grapple, the player becomes immune to melee damage while moving, and becomes immune to all damage for half a second upon colliding with the enemy or wall.
Strategies
- The invulnerability from the Technique does not last long, so be careful when grappling into enemies which fire projectiles or release projectiles on death.
- Acquiring
Zookeeper's March severely increases the damage of Dolomite Link, causing it to deal 60 damage, unless the player's power strength is greater than +20. If the player also has Resonant Boots, the damage goes up all the way to 100 damage.
History
- Early Access 0.36.0:
- Can now grapple to walls.
- Now refreshes
Zen Ascent upon hitting an enemy.
- Fixed a bug preventing Ace from being launched upwards when ending near the ground or walls.
- Now recognises if Ace grapples onto something he cannot reach, ending early if Ace is stuck.
- Early Access 0.33.0:
- Removed the Surge mechanic.
- Doubled damage to 20 + 6.0x Jump Strength or 2.0x Power Strength (whichever is higher). Before, the damage was 10 + 3.0x Jump Strength or 1.0x Power Strength.
- Early Access 0.19.3: Fixed Dolomite Link not dealing damage after an Ace combo. (Also just removed boss iframes on Dolomite Link altogether.)
- Early Access 0.19.0:
- Surged version of the Technique was added.
- Dolomite Link now counts as the last part of Ace's attack combo, allowing him to use it through boss i-frames after performing a full Primary Weapon combo.
- Early Access 0.18.0:
- Fixed a bug that caused Dolomite Link to fail to propel Ace upwards at the end of the pull.
- Changed Dolomite Link's scaling to 3.0x Jump Strength or 1.0x Power Strength (whichever is higher). Before, the damage was 20 + 2.0x Jump Strength.
- Early Access 0.15.9: Fixed Dolomite Link's interaction with Megavoids.
- Public Demo 2: Released.
Category:
- 30XX:Techniques