30XX:J-Cutter

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J-Cutter
J-Cutter.png
Not production ready. -Arlan
Statistics
Type Primary Weapon
Equip Cost N/A Core Points
Effects
0.6x Attack Strength (1st & 2nd Swing)
1.4x Attack Strength (3rd Swing)

J-Cutter is a Primary Weapon for Jest. Jest starts with this equipped. Swings three times both on the ground and in the air. Decent horizontal range and minor vertical range. 1st and 2nd swing deal 0.6x Attack Strength. 3rd swing deals 1.4x Attack Strength. Charged attacks deal +100% damage per charge level and increase the horizontal and vertical reach of the weapon.

Using Unleash Blade.png Unleash Blade causes a spinning blade to fire out in front of Jest, travelling a set distance before returning. It pierces through enemies but not walls, and deals 0.8x Power Strength per hit, with the potential to multi-hit enemies every 0.2? seconds. Costs 5 Energy per use, but can be used without enough energy at a 90% damage penalty.

Tips

  • Unlike Ace, Jest gets much better use out of Unleash Blade.png Unleash Blade, as Powers get much less of a damage nerf compared to Attacks.
  • Using Unleash Blade.png Unleash Blade at a medium distance from enemies is ideal, as enemies caught in the blade when it turns around will be multi-hit. Against large enemies, this typically lets you deal around 5 hits per Unleash.
  • While the J-Cutter's vertical range does not compare to Lara.png Lara's or Thanatos.png Thanatos', it's still enough to take care of vertical threats with reduced risk. Echocave's falling crystals are easily dispatched with the J-Cutter if there's no room to dodge horizontally.
  • Combining the J-Cutter's three hit combo with Unleash Blade is a good way to output high damage quickly against tankier enemies, but not bosses due to their invulnerability frames.

Weapon Augs

(Transcluded from Saber Impulse)


Saber Impulse
Saber Impulse.png
Saber's Unleash can be juggled!
Statistics
Type Weapon Augment
Can only be used by Ace.
Appears once per run.

Saber Impulse is a Weapon Augment for the A-Saber.png A-Saber. When obtained, when using Unleash Blade.png Unleash Blade, attacking the spinning blade with the saber will cause them to fire out again at no energy cost.

History

  • Early Access 0.50.0: Released.
(Transcluded from Resonant Saber)


Resonant Saber
Resonant Saber.png
Saber kills send rippling damage projectiles at nearby foes.
Statistics
Type Weapon Augment
Can only be used by Ace.
Appears once per run.

Resonant Saber is a Weapon Augment for the A-Saber.png A-Saber. When obtained, defeating an enemy with the A-Saber will cause the enemy to fire a projectile at the closest enemy, dealing (2.0x Attack Strength?) damage.

Trivia

  • The projectile counts as a melee attack, and such will build up Style if it hits something. This can cause the player to gain multiple Style from a single attack.
  • The projectile will trigger attack-based bonuses like Dracopent's Pride.png Dracopent's Pride and Coup de Grace.png Coup de Grace.
  • The projectile launched is the same projectile that is fired by Superweight.png Superweight, with different scaling.

History

  • Early Access 0.50.0: Released.

((to test: Do these actually spawn for the J-Cutter?))

Trivia

  • The damage values on the J-Cutter.png J-Cutter are actually identical to that of the A-Saber.png A-Saber, but Jest's innate damage penalty causes Attack hits to be only 50% as strong, and Power hits to be only 80% as strong.

Version History

  • Release 1.1.00: Released.