30XX:Dustria

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Dustria
Dustria.png
A kinetic playground, endlessly producing weapons of war for the powers that be. Have they forgotten that this factory's still functional, or are its creations destined for a new battle?

Dustria is a zone in 30XX. It is an industrial facility filled with crushers, conveyor belts, worker robots and exploding petrol canisters.

Gimmicks

Object Description
Production Line Conveniently moves the player along with any nearby objects or enemies to a swift demise. Conveyor length and direction is variable.
Exploding Barrel Factory Produces endless weapons of war in the form of stationary exploding barrels. Barrels created will move along production lines and will be destroyed by grinders. Can be placed in four directions. Frequency of barrel dispensal is variable, along with whether or not the barrels explode on touch.
Exploding Barrel Grinder The gaping maw that recieves the world's excess industrial output, open wide. Destroys barrels, enemies and the player. Ideally placed at the end of a production line. Can be placed in four directions.
Spring Platform Mandatory for going fast and/or high. Holding UP when bouncing will make you go higher! Affects enemies, objects, the player, and some projectiles. Can be placed in eight directions.
Track Platform Like you, these platforms move along a specified path in life and loop endlessly, never deviating, no matter how fun it would be to finally try to make a living as a dancer. The set path is variable, and parts of it can be electrified - making the platform dangerous to touch when it passes over.
Crusher Smashes stuff. Extends up to a set limit, waits for the specified period, then returns to begin again. Will reset squashed players and destroy enemies. Stops early if it hits a wall or impassable obstacle. Can be placed in four directions. Can also be given spikes on the sides, making them dangerous to climb.
Rusty/Mechanical Spikes A painful, solid spike that harms the player for 1 Hazard damage on contact. The player cannot wall jump on spikes, even if they have knockback resistance.
Lava Adjustable red rectangle of destruction. Never moves, no matter how hard it tries. It doesn't try very hard, though. Falling into lava will damage the player for 1 Hazard damage, and respawn them on the last safe spot they were on.

Enemies

Bosses

(Gonna replace this section with bigger, centre-aligned images of the boss and miniboss once I get everything set up, this'll do for NOW)

Music

Datalore

Main article: Dustria/Datalore

History

  • Early Access 0.27.0: Reduced the length of Dustria in the middle of a run.
  • Early Access 0.25.0: Electrified Track Platforms now only damage players on top. When electrified, they won't damage players wall-sliding on the sides.
  • Early Access 0.24.0: Introduced.