30XX:Deepverse
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Deepverse | |
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A cyberfunk wonderland that remains part of the Network through sheer inertia. Well-lived-in by ancient threats, and a Guardian that's probably not taking his duties very seriously. |
Deepverse is a zone in 30XX. It takes the form of a digital cyberspace with a large data centre in the background.
Gimmicks
Object | Description |
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Arrow Platform | Launches itself in the indicated direction whenever a player lands on it. The platform will damage enemies it bumps into for 100 damage. The platform will disappear after a set duration, or if the platform collides with something. |
Laser Platform | Timing-based platform which periodically appears and disappears. Can only be jumped on while solid - else you'll go right through it. |
Glitch Arc | Creates a wave of glitch projectiles between the spawner and the destination, creating an arcing periodic hazard for players to avoid. Touching the glitch projectiles will damage the player for 1 Projectile damage. |
Bolt Pair | A stationary hazard. Touching the lasers will damage the player for 1 Hazard damage, but does not prevent them from moving through (so long as they resist the knockback). Boltpairs can also be set to toggle on and off at variable intervals. |
Wall Laser | Periodically spawns a wall-mounted laser at the specified position, which moves to the destination and then disappears. Walls block its beam. |
Lava | A liquid hazard. Falling into lava will damage the player for 1 Hazard damage, and respawn them on the last safe spot they were on. |
Enemies
Bosses
(Gonna replace this section with bigger, centre-aligned images of the boss and miniboss once I get everything set up, this'll do for NOW)
- Laser Serpent.gif
Laser Serpent
Music
- Fath0m (Level Theme)
- Fath0m (Intensity Mix)
- Ancient Circuitry (Boss Theme)
- Vaporware (Victory Theme)
- ID 52 (Editor Track) - Named after the ID for the most downvoted level in Mega Man Maker, A Taste of Whats to Come.
Datalore
History
- Early Access 0.15.0: Released.
Category:
- Enemies