30XX:Deepverse/Datalore

From 20XX Series Wiki
(Redirected from Deepverse/Datalore)
Jump to navigation Jump to search

log.txt - created Dec 21, 1994 - last modified Dec 21, 1994

init legacy sequence
loading annealing coroutines... done
initializing simulation environment... done
welcome to Universe Simulator 0.1! reading input file settings...
universe settings:
gravity level: normal
global density: normal
human density: normal
general human propensity to perform good and evil: normal
oxygen level: normal
collision physics: normal
guardian disposition: cheerful

applying system settings............ done
"tester's notes: base case results appear positive. universe simulation initialization completed successfully and without errors. guardian appears cheery, as intended - really nice work, lou. hope you have a great holiday break.
- todd"

log2.txt - created Jan 7, 1995 - last modified Jan 7, 1995

init legacy sequence
loading annealing coroutines... done
initializing simulation environment... done
welcome to Universe Simulator 0.1! reading input file settings...
universe settings:
gravity level: 90%
global density: normal
human density: comfortable - like, friends are within reach if you need them, but you also have some space that's just for you
general human propensity to perform good and evil: most good
oxygen level: 105%
collision physics: none
guardian disposition: overjoyed

"tester's notes: had Christmas this year without Jeanine for the first time. not sure it'll ever get easier. glad to be back in the office - could really use the distraction. lou, I turned up the GHPPGE on this one - just really needed a pick me up. the guardian looked really happy to see me - it's been a long time since someone's looked at me like that. the simulation works fine - just brilliant stuff.
- todd"

log_final.txt - created Jan 12, 1995 - last modified Jan 12, 1995

init legacy sequence
loading annealing coroutines... done
initializing simulation environment... done
welcome to Universe Simulator 0.2! reading input file settings...
universe settings:
gravity level: none
global density: normal
human density: typical
general human propensity to perform good and evil: normal
oxygen level: none
collision physics: floaty
guardian disposition: concerned

applying system settings............ done
"tester's notes: some days, I wake up and stare at the walls of my windowless apartment, and wonder what it'd be like if we all just floated off into space. thanks to this cutting edge simulator tech, I finally know. the guardian smiled at me as I floated by, but I could feel how forced it was. did you program him to worry about me, lou?
- todd"

log_final_2.txt - created Feb 20, 2305 - last modified Mar 13, 3004

init legacy sequence
loading annealing coroutines... done
initializing simulation environment... done
welcome to Universe Simulator 263.0! reading input file settings...
universe settings:
gravity level: normal
global density: medium-high
human density: low
general human propensity to perform good and evil: uncertain
oxygen level: normal
global temperature: very high
universal tearing: low
guardian disposition: lonely

notes: found this old sim software on the Hub.

everything's different now, so it's time we start simulating how the world might develop in years to come. I've calibrated the software to today's settings to see how it performs. feels pretty accurate from a few hours of testing - more later.
- <redacted>

log_final_2_final.txt - created Apr 13, 2305 - last modified Mar 13, 3004

init legacy sequence
loading annealing coroutines... done
initializing simulation environment... done
welcome to Universe Simulator 263.0! reading input file settings...
universe settings:
gravity level: normal
global density: medium-high
human density: none
general human propensity to perform good and evil: n/a
oxygen level: normal
global temperature: very high
multiversal density: very high
universal tearing: average
guardian disposition: cheerful

notes: we've found that this software's annealing routines make it a great candidate for sampling conditions in nearby universes. never thought I'd find that relevant, but, well, here we are.

History

  • Early Access 0.33.0: Introduced.